Showing posts with label mapping. Show all posts
Showing posts with label mapping. Show all posts

Saturday, April 10, 2010

"Old School Dungeon"

Created with Paint.NET.

This is the first "dungeon" I've created in a long, long, time.  I'm not sure, now that I think about it that it can be considered an old school dungeon?  Oh well, it's really not for anything, it's just an exercise to help learn the program.  It's on a canvas that is 8.5" x 11".  I used three layers to make this map.  One for the grid, another for the map, and the third one for the text.  There are a couple of functions I wish it had, like snap to grid, but it's not a deal breaker.  This program has so much going for it I can deal with that.

I'm really happy with Paint.NET.  I think it's more functional than most of the free/shareware dungeon or world mapping programs available.  Plus, it can be used for so many other things as well, like for instance, creating a new blog logo, creating a webcomic, or touching up photographs.  Want to design your own card game?  You can do it with Paint.NET.  Gee, it's almost starting to sound like I'm being paid by them, but that's not the case.  It's just a great program, and only a little more difficult to learn than MS Paint.  Trust me I tried GIMP, but I didn't like it.  I tried the trial version of Campaign Cartographer, and didn't think much of it.  So if I haven't said it before, Paint.NET is a keeper!

Friday, April 9, 2010

A Fine Day

Nothing amazing on the blog agenda today.  I've been busy learning how to use Paint.NET, and I really like it's functionality.  I downloaded a bunch of plugins, and man, this program rocks!  If you need a good graphics program, and don't want to spend a boatload of money, this is the ONE YOU WANT!  Forget GIMP.  Paint.NET has a fairly easy learning curve, and there are plenty of tutorials for the difficult stuff.  Two of the plugins let me make hex and square grids, which makes it perfect for cartography.  Here's a minor sample:

The map above was just something I did while learning how to use the different plugins.  I am very happy with the way it works.  So, all in all, I think this is the program I'll be mainly using for mapping.  By using different layers I can easily make player maps, and put propriatary GM info on a different layer.  Woot!  This thing will work great for dungeons and system maps for Traveller!  It's also great for other art work as well.  Okay, I've got to stop now.  Busy with so many projects...

Monday, March 8, 2010

A Rainy Sunday...

It was a rainy Sunday so I spent most of the afternoon, and evening wandering the world wide web in search of gaming blogs. I was also on the hunt for a freeware mapping program. I finally found a site that wasn't "corrupted" or something, and downloaded Dungeon Crafter 3. I experimented with it a short time, and like it so far. Not really great for anything but floor plans, but I'm happy with what it can do. I know the program has been out a couple of years but it's new to me. I also found Dungeonforge, but it's downloading as I write this ( I'm multi-tasking ), and probably will play around with it tomorrow. I also plan on comparing the two for a review; a Dungeon Crafter 3 versus Dungeonforge article.

Speaking of maps, I was looking through a storage box for something, and I found an old map I had made as a prop for my Rolemaster campaign. I drew the map on parchment paper; then I aged it a bit, crumpled it, and even scorched the edges a bit with a lighter.  I then later photocopied it so I could make notes about what was in the dungeon, and be able to give the map to the players.  ( I thought it would save time mapping.  They wanted very accurate maps... )

Here is the map:


It looks like part of the northwest corner is missing!  I apparently tore it off, or the years of getting packed and repacked haven't been kind to the map.  I may make another copy, then age and distress it even more.  Perhaps add some odd markings, runes or something.  Maybe a blood spot or two...

It's not that big, and not all that impressive, but it was an effective prop for the players, and made my life a little easier.  Once I start gaming again, I plan on using more props.

A word on creativity...

If you get the chance check out the blog,  A Hamsterish Hoard of Dungeons and Dragons  , the blogger in one of their many great posts describes different kinds of unusual metals. I thought they were very original, and while I may never use those in a campaign; I may eventually create some of my own odd and unusual substances for a campaign.  Here is the description of one of the metals...

Pashken: Dull, almost pewter grey in colour, this metal is strong enough to be made into weaponry but is not recommended for armour. It is riddled through with a strange absorbent quality to its substance; a pashken sword, for example, will absorb as much as a flask of any fluid applied to it. Impact will cause the fluid to be expelled.
Imagine a dagger made from Pashken.  It could be dipped in venom, poison, or maybe even acid, and as long as it was handled carefully the next blow would deliver not only a nasty wound, but also quite a surprise!


This is one of the reasons I have started to peruse the many blogs, and websites about role-playing games. Reading what all these different GMs create is very synergistic. It really helps to jump start my creativity.  If you ever feel yourself in a creative slump it helps to see what other people are doing.

Memories

While I was searching for whatever I was searching for ( I have already forgetten! ); I found a blast from the past.  The convention program book from Origins 84!  I'm surprised I still had it, and flipped through it.  It was mainly advertisments, with a few interesting things which I may write about later.  Now, if I can just find my Crown Royal bag of dice...




Origins was a national gaming convention, and at one point apparently, an international gaming convention.  Now I believe it is called Origins Game Fair, and mainly held in Columbus, Ohio.  About the only thing I remember about this convention is that I forgot to mail in the early registration packet for me and a friend.  UGH!  When I told him about my mistake on the first day of the convention he was, to put it mildly, a little ticked off.  At least he was until we saw the line for early registration.  It was much longer than the line for people buying their ticket that day.  We were lucky, we speed through the line, and was in the convention so much faster than anyone who had pre-registered.  And if I recall correctly we got to play in all the games we wanted to.  One worry was that the slots may have filled up, but that wasn't the case.  Bwahahahahahaha!  I was soooooooo lucky...

Time for me to sign off for now.  Keep on gaming!