tag:blogger.com,1999:blog-6719349258866182415.post6753996560805898539..comments2024-03-02T02:36:14.485-06:00Comments on Have dice, will travel...: Bad AttitudesZanazazhttp://www.blogger.com/profile/04980968371007703230noreply@blogger.comBlogger1125tag:blogger.com,1999:blog-6719349258866182415.post-30348152682893410812012-03-17T06:54:25.612-05:002012-03-17T06:54:25.612-05:00Gaming is meant to be fun, a way of enjoying the c...Gaming is meant to be fun, a way of enjoying the company of those you consider to be like-minded friends. I agree, bad attitudes, and especially egos, account for a lot of wasted time bickering over who did or didn't do what, or what rule supports this claim or that. It's one of the reasons I kept my rpg sessions very rules-light and kept the players engaged with the story they were part of and creating during our sessions.<br /><br />Sadly, some players find it hard to differentiate themselves from their characters and assume they are one and the same thing. So should anything happen to their beloved character, said player takes it as a personal affront/slur/attack/insult upon their person. That's when everything turns to shit. So I try to keep reminding players, in a gentle way, they are not their characters, and when referring to them never to use first person references. It seems to work.<br /><br />Good post.Mark Khttps://www.blogger.com/profile/13002166292175980928noreply@blogger.com